Note many of these options use the currently selected table and or round. The current selection is shown on the status bar at the bottom of the screen.
You will be presented with a new screen for the rounds generator wizard.
This option is different depending on the number of winners.
With two winners (as in a Mitchell) a table is appended with a roving pair as in the rover table modification.
With one winner a table is appended to the movement using the current table as the source. A new table is added to the movement, for all rounds, with the next two highest pair numbers added to the movement. One pair is stationary at the appended table and one at the appendage table. It is important the pairs at the original appendage table are both moving pairs.
One round is added to the movement. It is the highest round and will contain zero values for all players and board sets.
Select a table within the round you wish to delete, then click [delete round]. You will asked if the round chosen is the one you wanted deleted and if correct click [OK].
One table is added to the movement. It is the highest table and will contain zero values for all players and board sets.
Select any round within the table you wish to delete, then click [delete table]. You will asked if the table chosen is the one you wanted deleted and if correct click [OK];
The movement description will be replaced with the default description based on the movement type currently showing.
You will be presented with a new screen that has many options for balancing the movement.
[Add rover boards]
This only applies to Howell movements.